Relationship between labeled network games and other cooperative games arising from attributes situations

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TitreRelationship between labeled network games and other cooperative games arising from attributes situations
Type de publicationJournal Article
Year of Publication2019
AuteursAlgaba E, Beal S, Fragnelli V, Llorca N, Sanchez-Soriano J
JournalECONOMICS LETTERS
Volume185
Pagination108708
Date PublishedDEC
Type of ArticleArticle
ISSN0165-1765
Mots-clésApproval voting, Attribute situations, game theory, Labeled network games, Museum pass games, Shapley value
Résumé

We study the relationship between cooperative games which arise from very different situations. On the one hand, the labeled network game which is defined to study how to allocate a certain flow in a network among agents that control different parts of the network. On the other hand, the museum pass game which is defined to analyze how to distribute the profit generated by passes which provide visitors unlimited access to the participating museums. We establish that both problems are related in the sense that a museum pass game can be written as a labeled network game and almost all labeled network games can be written as museum pass games. We also point out that these classes of games can be related to other classes of games, for which we provide a generic interpretation in terms of attributes and population. (C) 2019 Elsevier B.V. All rights reserved.

DOI10.1016/j.econlet.2019.108708