Codecision procedure biais: the European legislation game

Affiliation auteursAffiliation ok
TitreCodecision procedure biais: the European legislation game
Type de publicationJournal Article
Year of Publication2014
AuteursHelstroffer J, Obidzinski M
JournalEUROPEAN JOURNAL OF LAW AND ECONOMICS
Volume38
Pagination29-46
Date PublishedAUG
Type of ArticleArticle
ISSN0929-1261
Mots-clésCodecision, Council of Ministers, European Parliament, European Union, Law making
Résumé

The European Union's codecision procedure is analyzed as a bargaining game between the Council and the European Parliament. The model shows that the policy outcome is biased towards the ideal point of the institution that is closest to the status quo, when the negotiation leads to an agreement. If the Council's ideal policy is closer to the status quo, as is the case for example concerning the duration of maternity leave, the resulting policy will remain closer to the Council's than to the European Parliament's position. Furthermore, the result of the codecision procedure is Kaldor-Hicks inefficient. The developments of common policies concerning asylum, fishery and maternity leave illustrate both the possibility of the failure of negotiations and the influence of the Council on the outcome.

DOI10.1007/s10657-013-9383-2