Experiential design on cause-related marketing: lessons from the fill-the-bottle challenge

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TitreExperiential design on cause-related marketing: lessons from the fill-the-bottle challenge
Type de publicationJournal Article
Year of Publication2022
AuteursRoederer C, Filser M
JournalQUALITATIVE MARKET RESEARCH
Volume25
Pagination100-124
Date PublishedJAN 19
Type of ArticleArticle
ISSN1352-2752
Mots-clésCause-related marketing, Experience design, Experience dimensions, Experiential marketing, Fill-the-bottle challenge, Socio-cultural causes
Résumé

Purpose Based on a ``Fill-the-Bottle'' (FTB) challenge, this research explores how experiential design can help cause-related marketing. This study aims to show that experiences designed as anti-structural and anti-functional can raise awareness through action. Design/methodology/approach The authors study a corpus of 52 introspective journals and 60 pictures about the challenge, which entails filling empty bottles with cigarette butts from the streets as quickly as possible, then sharing pictures of the bottles on social media. Findings The anti-structural design of the experience activates the participants' experiential system, and the social interactions between the participants and pedestrians construct meaning for the experience. The results further indicate that as follows: individuals' frames of reference can explain whether they perceive the experience as liberatory or stochastic; anti-structural design can serve cause-related marketing by focusing on three stages: doing, showing and sharing; and experiential marketing can serve societal and social causes. Research limitations/implications This research involved a single field. Further research with more heterogeneous participants would be insightful. The power of experiential marketing to serve meaningful and collective causes should be encouraged. Further research should be conducted to understand and conceptualize these collective attempts to fight the dark sides of consumption. Practical implications In line with Pine and Gilmore's (1999) advice to stage memorable experiences by working cautiously on cues, the FTB challenge analysis indicates that by focusing on material evidence and staging a specific sequence of doing something about it, showing everyone what is being done and expanding visibility by sharing artifacts of the action on social media, one can actually make people think about and remember the action. Social implications The ``do-show-share'' design that the FTB challenge uses can be relevant for many cause-related marketing efforts because it operates on both individual and collective levels. Originality/value This research offers a new perspective on experiential marketing by studying how experiences designed to be anti-structural can renew social, cause-related marketing tools.

DOI10.1108/QMR-06-2021-0075