Massively parallel GPU computing for fast stereo correspondence algorithms

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TitreMassively parallel GPU computing for fast stereo correspondence algorithms
Type de publicationJournal Article
Year of Publication2016
AuteursWang H, Zhang N, Creput J-C, Ruicheic Y, Moreau J
JournalJOURNAL OF SYSTEMS ARCHITECTURE
Volume65
Pagination46-58
Date PublishedAPR
Type of ArticleArticle
ISSN1383-7621
Mots-clésAdaptive aggregation window, CFA demosaicing, GPU computing, Stereo matching
Résumé

Current accurate stereo matching algorithms employ some key techniques that are not suitable for parallel GPU architecture. It will be tricky and cumbersome to directly take these techniques into GPU applications. Trying to tackle this difficulty, we design two GPU-based stereo matching algorithms, one using a local fixed aggregation window whose size is configurable, and the other using an adaptive aggregation window which only includes necessary pixels. We use the winner-takes-all (WTA) principle for optimization and a plain voting refinement for post-processing; both do not need complex data structures. We aim to implement on GPU platforms fast stereo matching algorithms that produce results with same-level quality as other WTA local dense methods that use window-based cost aggregation. In our GPU-based implementation of the fixed window partially demosaiced CFA stereo matching application, accelerations up to 20 times are obtained for large size images. In our GPU-based implementation of the adaptive window color stereo matching application, experiment results show that it can handle four pairs of standard images from Middlebury database within roughly 100 ms. (C) 2016 Elsevier B.V. All rights reserved.

DOI10.1016/j.sysarc.2016.03.002